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Wesnoth Units database

Brigand

(image)

Mounted and wielding wicked-looking sickles, brigands left behind the farming life to stalk Wesnoth's lonely backroads in small bands, robbing travelers. They also carry crude crossbows but are not very skilled with them.

Special Notes:
Ripped Pocket: Unit loses 3 gold at the end of every movement. This is regardless of how many spaces the unit moves, and happens every time they move, even in the same turn.

Advances from:
Advances to: Raider
Cost: 15
HP: 31
Movement: 8
XP: 30
Level: 1
Alignment: chaotic
IDAOG Brigand
Abilities: ripped pocket
(image)sickle
blade
4 - 3
meleem
(image)crossbow
pierce
10 - 1
ranged
Resistances:
blade20%
pierce-20%
impact30%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle140%
Cave420%
Coastal Reef330%
Deep Water-0%
Flat140%
Forest330%
Frozen230%
Hills240%
Impassable-0%
Mountains-0%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
Unwalkable-0%
Village140%